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"I use the game as part of a behavior management plan and as a social worker for social skills pragmatic language. I use as a group visual. I work with six speech pathologists and keep the game in our conference room."
"The game has them [children] think about the impact on family and community. It opens a dialogue instead of selecting predetermined answers. A child can generate his or her own understanding of words and behavior."
"It is a self explanatory game; kids dove in and loved visual cues and microphone; 9-and-10-year olds played together; mom played host and they were contestants; great for home school and kids with language difficulties."
"I shared with teachers and kids, a self-contained LD group and a cross-categorical room. We teach cause/effect. The game could be applied to math/science too. I did not need instructions. I shared with teachers and kids (from six-year olds to 6th grade)."
"Choice-a-Quence™ Home Edition" is part of a behavior management plan and can be used to set class rules/expectations. Used as a language tool."
"Choice-a-Quence™ Home Edition is very easy to use."